October 1st  -  2,150 notes  -  J

makanidotdot:

i like necks a lot yeh lets talk about necks!!! u gotta know what’s going on in there to draw necks, here’s a fairly simple run down.

Also a lot (most all) of my anatomy knowledge comes from taking Scott Eaton’s anatomy for artists course.  If you have a chance/money to take it, it’s really great.  

reblogged 2 hours ago
# reference
September 27th  -  30 notes  -  J
September 24th  -  20 notes  -  J

templarsalad:

good morning princess!

my son ; - ;

September 20th  -  44 notes  -  J

templarsalad:

i accidentally made him reeeal small

It’s my boy!

September 19th  -  10 notes  -  O

templarsalad:

Sae is an acronym.

How dare you deceive us

reblogged 1 week ago
September 15th  -  6 notes  -  J

potatesandagles:

hoooly shit first good khajiit drawing in months

anywho ye have my skyrim bab

September 12th  -  13 notes  -  O
Anonymous said:
im curious why you're only doing sketches recently

templarsalad:

Because I am in pain every hour of every day and sketches are all I can manage with hands that shake so hard I spill my beverages :)

Bruh, where the fuck have you been for the past twelve months????

answered 2 weeks ago
September 10th  -  22,658 notes  -  J

artrubzow:

If you cant attend life drawing sessions. This is the best thing for you

Let me show you something I recently found : Croquis Cafe!

You get to see models of different colors and shapes in a life drawing setting. They move and breath while posing (breathing like in real life :O) ambient music is playing in the background and you have 1, 2  and 5 minute sessions. I find it very helpful , you should try it.

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reblogged 3 weeks ago  (© artrubzow)
September 9th  -  12,522 notes  -  J

devkimiko:

Part 1 of my continuing series on printing! Today we look at colour and that oft asked question of “Why do my prints looks so different from the screen what happened”. Part 2 covers DPI and file setup, and Part 3 looks at making PDFs in InDesign.

reblogged 3 weeks ago  (© devkimiko)
September 9th  -  3,821 notes  -  O

f-nodragonart:

SammyTorres dragon tutorials

This person have made quite a few amazing tutorials UvU

Individual links:

Feathers for Dragons

Fur for Dragons

Scales for Dragons

Dragon Heads

Dragon Details

Forelimbs and Hindlimbs for Dragons

Wings for Dragons

How to Construct a Dragon

How to Design a Dragon

HOLY SHIT YEAH I LOVE THESE TUTORIALS

I remember finding them a while back, and thinking, “DAMN I SHOULD TELL THE DRAGON BLOG ABOUT THESE,” but I forgot, and then u beat me to it, aha (tho, some new ones have been added since I last checked, so all for the better I forgot, it seems~)

these tutorials are all so LOVELY, aaaa

I do have a few issues, tho„,

the examples for different wing shoulder placements (in the “how to construct a dragon” tutorial, second-to-last link). honestly, I think the only realistic and plausible way to place wings on a dragon is to place them fully and completely behind the front limbs (the fourth example she drew). the middle two, while the limbs might be able to move separately, they just majorly overcomplicate the dragon’s structure, and would certainly cause muscular movement issues, cus’ the muscles wrap around the skeleton and muscles of the other limb, and it’s just rly too much complication for evolution to ever apply to an animal. then the first example, w/ the wings in front, I get the feeling would set the dragon off-balance at the front, as well as not be the best “lift-point” for the dragon to have (IE- think about lifting up a cat or other small animal. the ideal “lift-point” is more near the center of their ribcage, rather than closer to their front limbs, right?)

also, elbow spines. I mean, her under-skeletal structures for the wings make the spines seem plausible, but at the same time, I just can’t get over how they’d interfere w/ joint movement, no matter how plausibly designed

and then the ear placement. I mean, her placement is perfectly realistic, given the skulls she draws, as their angles are very long/stretched (idk if that part of the jaw is called the “angle” on non-human mandibles, but I’m just gonna assume that it is, here), so her ear placement totally works. I just want to make it clear, to artists looking at these tutorials, that the reason her ears don’t look to be behind the jaw is b/c of that long angle that stretches out under the ear. the actual condyle/pivot-point of the jaw is in front of the ear canal. mandible structure can vary greatly, and, thus, vary the the position of the ear canal, so it’s good to know what kinda jaw/ear canal combo ur workin’ w/, when it comes to ear placement

anyways, thank u for sending such fab tutorials our way!

-Mod Spiral

reblogged 3 weeks ago  (© f-nodragonart)